Ground Overlay
constructor(image: BitmapDescriptor, position: LatLng? = null, width: Float? = null, height: Float? = null, bounds: LatLngBounds? = null, anchor: Pair<Float, Float> = Pair(0.5f, 0.5f), bearing: Float = 0.0f, transparency: Float = 0.0f, visible: Boolean = true, zIndex: Float = 0.0f, clickable: Boolean = false, tag: Any? = null)(source)
Parameters
image
The image to draw
position
The location of the anchor, used with width; null when placed by bounds
width
The width in meters, used with position
height
The height in meters; null keeps the image's aspect ratio
bounds
The area the image is stretched over; null when placed by position
anchor
The point of the image at position, from (0, 0) top left to (1, 1) bottom right
bearing
The clockwise rotation in degrees around the anchor
transparency
From 0 (opaque) to 1 (invisible)
visible
Whether the overlay is drawn
z Index
Draw order: overlays with a higher zIndex are drawn on top
clickable
Whether a tap on the overlay is reported to its click listener
tag
Optional user data